home *** CD-ROM | disk | FTP | other *** search
Wrap
oooonnnneeeemmmmaaaapppp((((3333GGGG)))) oooonnnneeeemmmmaaaapppp((((3333GGGG)))) NNNNAAAAMMMMEEEE oooonnnneeeemmmmaaaapppp - organizes the color map as one large map CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN vvvvooooiiiidddd oooonnnneeeemmmmaaaapppp(((()))) PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS _n_o_n_e DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN oooonnnneeeemmmmaaaapppp organizes the color map of the currently active framebuffer as a single map. Because single map mode is the default value for all GL framebuffers, it can be called in any of the framebuffer drawmodes (NNNNOOOORRRRMMMMAAAALLLLDDDDRRRRAAAAWWWW,,,, PPPPUUUUPPPPDDDDRRRRAAAAWWWW,,,, OOOOVVVVEEEERRRRDDDDRRRRAAAAWWWW,,,, and UUUUNNNNDDDDEEEERRRRDDDDRRRRAAAAWWWW). To return the normal framebuffer to single map mode, however, you must call oooonnnneeeemmmmaaaapppp while in drawmode NNNNOOOORRRRMMMMAAAALLLLDDDDRRRRAAAAWWWW. The single color map allocated to a framebuffer in oooonnnneeeemmmmaaaapppp mode has as many entries as are supported by the bitplanes in that framebuffer. The normal framebuffer has up to 12 bitplanes, and therefore up to 4096 color map entries. Call ggggeeeettttppppllllaaaannnneeeessss after setting draw mode to the desired framebuffer to determine the color map size. ggggeeeettttggggddddeeeesssscccc can also be called at any time to determine the size of the color map of any framebuffer. oooonnnneeeemmmmaaaapppp does not take effect until ggggccccoooonnnnffffiiiigggg is called. When called, ggggccccoooonnnnffffiiiigggg executes oooonnnneeeemmmmaaaapppp requests pending for all draw modes, regardless of the current draw mode. A framebuffer's color map is used to display pixels only if the framebuffer is in color map mode (see ccccmmmmooooddddeeee). SSSSEEEEEEEE AAAALLLLSSSSOOOO cmode, drawmode, gconfig, getcmmode, getmap, multimap, setmap NNNNOOOOTTTTEEEESSSS This routine is available only in immediate mode. On Iris Entry, Indy, XL, XS, XS24, XZ, Elan, Extreme, and IRIS-4D RealityEngine systems mmmmuuuullllttttiiiimmmmaaaapppp is not supported so oooonnnneeeemmmmaaaapppp is always in effect for color map mode. PPPPaaaaggggeeee 1111